Released: August 17th, 2007
Rated: PG-13
Studio: Picturehouse
Starring: Steve Wiebe, Billy Mitchell, Walter Day
Directed by: Seth Gordon
Personal Bias Alert:
likes
underdogs, rarely achieves my dreams
9.5 of 10
I’m
a big fan of classic stories. It was
something I noticed gradually as I looked back on the movies, books, and television
that I loved. I thought my heart laid the
oddballs, the slightly off-beat comedies with an arched brow and the dramas
that eschew painfully close to home. I
do love these things, but the classics are there too, weaving their way slyly
through the comedies, the dramas, and yes, the documentaries.
The King of Kong: A Fistful of Quarters is one of those
classics, a pure underdog story as traditional as Rudy or David and Goliath.
Billy Mitchell is our Goliath, parading through the film as a successful
business owner and titan of classic arcade gaming, with a good-looking wife and
a perfectly coifed mullet to boot.
Mitchell is even self-aware enough to note “If I have all this good
fortune, if everything’s rolled my way, if all these balls have bounced in my
favor, there’s some poor bastard out there getting his screws put to him.” That cues a cut to our David, Steve
Weibe. Weibe is a man who’s consistently
come up short in life. He’s never
outright failed, he’s too talented for that, but as his wife notes, things just
never quite worked out for him. The
contrast between the two men is instantly noticeable, and the goofy, sensitive
Weibe immediately gains the audience’s favor.
Director/editor
Seth Gordon initially intended to make a much broader documentary about
competitive gaming, but upon entering the world found this rivalry and it’s
perfectly cast archetypes. Smart enough
to know a good story when he saw one, he focused in on the two men’s battle for
Donkey Kong supremacy and admits to twisting facts in order to construct the
story. That may be off-putting to some
documentary purists, but in this case it doesn’t bother me. After all, the world record on an arcade game
isn’t life or death stuff, and the story it pulls off is powerful and
entertaining enough to overlook pesky things like facts.
Gordon
stumbled into a hell of a story, but give him plenty of credit for hammering it
into the clean, funny end product we get to see. He allegedly had over 300 hours of video to
work with, and he not only whittled that down into a tight 79 minute tale, he
expertly cuts it all together to evoke sympathy and laughter at the exact right
times. Not only does Gordon know when we
need to see Weibe break down in frustration or Mitchell gloating over the
phone, he knows when to add in side characters to up the stakes. Fellow Donkey Kong contender Brian Kuh shows
up to hover over Weibe’s live record attempts, keep Mitchell constantly
informed, and have a quietly devastating moment as Weibe beats him to a
record. Other characters pop in and out,
but they’re always there to help along Weibe and Mitchell’s story. In this sea of characters, Gordon never loses
focus.
That’s
not say that Gordon makes his story into something that it’s not. He doesn’t push the seriousness too far,
always reminding us that the stakes aren’t really that high. After all, it’s just video games, and it’s
just Donkey Kong. That knowledge makes
the whole thing seem a bit silly at times, watching adults scramble and
back-stab over such a small thing. Gordon
remembers to mine that for some laughs, but it also reveals an inherent truth
at the center of the story: Some people
will do anything for a win, and in their monopolizing, other, less fortunate
folks are left to pick from the scraps.
I
hope I haven’t lost you with the reveal that they’re battling over Donkey
Kong. I can’t tell you how many times
I’ve raved about this movie only to have people’s eyes glaze over the instant
they hear those words. You don’t have to
be a gamer (I’m not) or know anything about classic games (I don’t) to
understand this story. You just have to
understand defeat and disappoint, and the longing for a win.
Other Notes:
Ø You
wonder if Billy’s lost an edge, not just in his game playing skill, but in his
ability to manipulate and control people.
He never wins over Gordon, and even some of his own herd starts to
stray.
Ø I
love the music they used. It’s another
way of knowing that Gordon understood the story he was telling.
Ø DDG
is Drop Dead Gorgeous, if you don’t know.
No comments:
Post a Comment